![]() ![]() net Hyphen(s)ĭomain is not hyphenated! WhoIS domain lookup results from server: #Ddtank pirata titan updateRegistration Date Last Update Domain Length 16 Domain Extension. The tactic is simply to bring the boss on top of the spriggans and AoE them slowly.Īn odd one is Greenshade: Thodundor's View - the boss does a ground pound mechanic that looks as if it has a conal AoE but in fact it's circular, and even hits behind the boss, so I got killed unexpectedly there a few times.Domain Registrar 101DOMAIN, INC. ![]() ![]() ![]() I had absolutely no problem doing Deshaan: Caravan Crest, in fact I did it solo on almost every character, including 3 EP characters that had no passives specced - they start their journey that way since they have almost all skill points in crafting right after they level them. Can be done by a duo tank+DD, tank CCs and taunts the adds but does as little damage as possible, DD kites and kills the boss. Southern Elsweyr: Ri'Atahrashi's Training Ground - probably impossible to solo, since you need to have someone move the boss far from the adds, because if those take damage they begin reflecting and do very high damage to everyone around. Summerset: Gryphon Run - especially hard at the end when both gryphons come down, very little space to dodge the AoE especially if both focus you, so it's easier on pet builds since the pet can keep one of them occupied. Vvardenfell: Sulipund Grange - can be done solo on any class, provided you have HoT active all the time, easiest is DK by far because you can cast Deep Breath right before getting CCd to interrupt the boss. Wrothgar: Unfinished Dolmen - can be done solo but it's quite class dependent, probably a pet sorcerer has the highest chances since he can keep DoTs (LF, UWO) and pets on boss while running around and destroying the portals to keep the number of scamps down much harder w/o pets or on stamina builds. Stonefalls: Shivering Shrine - boss hits hard with the whip, clannfear adds CC, but can be burned down slowly while taking care of the adds. The best tactic is to LoS the bosses to the top of the hill on top of their barrow - they can't jump straight up and have to come around. #Ddtank pirata titan freeGrahtwood: Nindaeril's Perch - especially hard on magicka characters since you may not always have stamina to break free from fear, before the other jumps you. I think I did him solo once on a Mag DK specced for AoE, possibly others as well though I don't remember very well. If you dodge the boss punch attack you won't get the strong DoT he puts on you. Rivenspire: Valeguard Tower - the boss itself is less of a problem than his adds, especially the 2H one hits really hard. This topic is quite old, but since those bosses are still in game, and a few have been added since it was started, it's not a "necro" so I will continue it.įrom the base game the only challenging ones are: ![]()
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